NobleBlocks

Dalle Molle Institute for Artificial Intelligence Research

facilityLugano, Switzerland

Research output, citation impact, and the most-cited recent papers from Dalle Molle Institute for Artificial Intelligence Research (Switzerland). Aggregated across the NobleBlocks index of 300M+ scholarly works.

Total works
2.9K
Citations
439.7K
h-index
233
i10-index
2.4K
Also known as
Dalle Molle Institute for Artificial Intelligence ResearchIstituto Dalle Molle di Studi sull'Intelligenza Artificiale

Top-cited papers from Dalle Molle Institute for Artificial Intelligence Research

Long Short-Term Memory
Sepp Hochreiter, Jürgen Schmidhuber
1997· Neural Computation97.0Kdoi:10.1162/neco.1997.9.8.1735

Learning to store information over extended time intervals by recurrent backpropagation takes a very long time, mostly because of insufficient, decaying error backflow. We briefly review Hochreiter's (1991) analysis of this problem, then address it by introducing a novel, efficient, gradient-based method called long short-term memory (LSTM). Truncating the gradient where this does not do harm, LSTM can learn to bridge minimal time lags in excess of 1000 discrete-time steps by enforcing constant error flow through constant error carousels within special units. Multiplicative gate units learn to open and close access to the constant error flow. LSTM is local in space and time; its computational complexity per time step and weight is O(1). Our experiments with artificial data involve local, distributed, real-valued, and noisy pattern representations. In comparisons with real-time recurrent learning, back propagation through time, recurrent cascade correlation, Elman nets, and neural sequence chunking, LSTM leads to many more successful runs, and learns much faster. LSTM also solves complex, artificial long-time-lag tasks that have never been solved by previous recurrent network algorithms.

Ant colony system: a cooperative learning approach to the traveling salesman problem
Marco Dorigo, Luca Maria Gambardella
1997· IEEE Transactions on Evolutionary Computation8.0Kdoi:10.1109/4235.585892

This paper introduces the ant colony system (ACS), a distributed algorithm that is applied to the traveling salesman problem (TSP). In the ACS, a set of cooperating agents called ants cooperate to find good solutions to TSPs. Ants cooperate using an indirect form of communication mediated by a pheromone they deposit on the edges of the TSP graph while building solutions. We study the ACS by running experiments to understand its operation. The results show that the ACS outperforms other nature-inspired algorithms such as simulated annealing and evolutionary computation, and we conclude comparing ACS-3-opt, a version of the ACS augmented with a local search procedure, to some of the best performing algorithms for symmetric and asymmetric TSPs.

LSTM: A Search Space Odyssey
Klaus Greff, Rupesh K. Srivastava, Jan Koutník, Bas R. Steunebrink +1 more
2016· IEEE Transactions on Neural Networks and Learning Systems6.8Kdoi:10.1109/tnnls.2016.2582924

Several variants of the long short-term memory (LSTM) architecture for recurrent neural networks have been proposed since its inception in 1995. In recent years, these networks have become the state-of-the-art models for a variety of machine learning problems. This has led to a renewed interest in understanding the role and utility of various computational components of typical LSTM variants. In this paper, we present the first large-scale analysis of eight LSTM variants on three representative tasks: speech recognition, handwriting recognition, and polyphonic music modeling. The hyperparameters of all LSTM variants for each task were optimized separately using random search, and their importance was assessed using the powerful functional ANalysis Of VAriance framework. In total, we summarize the results of 5400 experimental runs ( ≈ 15 years of CPU time), which makes our study the largest of its kind on LSTM networks. Our results show that none of the variants can improve upon the standard LSTM architecture significantly, and demonstrate the forget gate and the output activation function to be its most critical components. We further observe that the studied hyperparameters are virtually independent and derive guidelines for their efficient adjustment.

Connectionist temporal classification
Alex Graves, Santiago Fernández, Faustino Gomez, Jürgen Schmidhuber
20065.4Kdoi:10.1145/1143844.1143891

Many real-world sequence learning tasks require the prediction of sequences of labels from noisy, unsegmented input data. In speech recognition, for example, an acoustic signal is transcribed into words or sub-word units. Recurrent neural networks (RNNs) are powerful sequence learners that would seem well suited to such tasks. However, because they require pre-segmented training data, and post-processing to transform their outputs into label sequences, their applicability has so far been limited. This paper presents a novel method for training RNNs to label unsegmented sequences directly, thereby solving both problems. An experiment on the TIMIT speech corpus demonstrates its advantages over both a baseline HMM and a hybrid HMM-RNN.

Learning to Forget: Continual Prediction with LSTM
Felix A. Gers, Jürgen Schmidhuber, Fred Cummins
2000· Neural Computation5.4Kdoi:10.1162/089976600300015015

Long short-term memory (LSTM; Hochreiter & Schmidhuber, 1997) can solve numerous tasks not solvable by previous learning algorithms for recurrent neural networks (RNNs). We identify a weakness of LSTM networks processing continual input streams that are not a priori segmented into subsequences with explicitly marked ends at which the network's internal state could be reset. Without resets, the state may grow indefinitely and eventually cause the network to break down. Our remedy is a novel, adaptive "forget gate" that enables an LSTM cell to learn to reset itself at appropriate times, thus releasing internal resources. We review illustrative benchmark problems on which standard LSTM outperforms other RNN algorithms. All algorithms (including LSTM) fail to solve continual versions of these problems. LSTM with forget gates, however, easily solves them, and in an elegant way.

Multi-column deep neural networks for image classification
Dan Cireşan, Ueli Meier, Jürgen Schmidhuber
20123.8Kdoi:10.1109/cvpr.2012.6248110

Traditional methods of computer vision and machine learning cannot match human performance on tasks such as the recognition of handwritten digits or traffic signs. Our biologically plausible, wide and deep artificial neural network architectures can. Small (often minimal) receptive fields of convolutional winner-take-all neurons yield large network depth, resulting in roughly as many sparsely connected neural layers as found in mammals between retina and visual cortex. Only winner neurons are trained. Several deep neural columns become experts on inputs preprocessed in different ways; their predictions are averaged. Graphics cards allow for fast training. On the very competitive MNIST handwriting benchmark, our method is the first to achieve near-human performance. On a traffic sign recognition benchmark it outperforms humans by a factor of two. We also improve the state-of-the-art on a plethora of common image classification benchmarks.

Ant Algorithms for Discrete Optimization
Marco Dorigo, Gianni A. Di, Luca Maria Gambardella
1999· Artificial Life2.8Kdoi:10.1162/106454699568728

This article presents an overview of recent work on ant algorithms, that is, algorithms for discrete optimization that took inspiration from the observation of ant colonies' foraging behavior, and introduces the ant colony optimization (ACO) metaheuristic. In the first part of the article the basic biological findings on real ants are reviewed and their artificial counterparts as well as the ACO metaheuristic are defined. In the second part of the article a number of applications of ACO algorithms to combinatorial optimization and routing in communications networks are described. We conclude with a discussion of related work and of some of the most important aspects of the ACO metaheuristic.

Learning to forget: continual prediction with LSTM
Felix A. Gers
19992.4Kdoi:10.1049/cp:19991218

Long Short-Term Memory (LSTM, Hochreiter & Schmidhuber, 1997) can solve numerous tasks not solvable by previous learning algorithms for recurrent neural networks (RNNs). We identify a weakness of LSTM networks processing continual input streams that are not a priori segmented into subsequences with explicitly marked ends at which the network's internal state could be reset. Without resets, the state may grow indefinitely and eventually cause the network to break down. Our remedy is a novel, adaptive "forget gate" that enables an LSTM cell to learn to reset itself at appropriate times, thus releasing internal resources. We review illustrative benchmark problems on which standard LSTM outperforms other RNN algorithms. All algorithms (including LSTM) fail to solve continual versions of these problems. LSTM with forget gates, however, easily solves them in an elegant way. 1 Introduction Recurrent neural networks (RNNs) constitute a very powerful class of computational models, capable of ...

A Novel Connectionist System for Unconstrained Handwriting Recognition
Alexander Graves, Marcus Liwicki, S. George Fernandez, Roman Bertolami +2 more
2009· IEEE Transactions on Pattern Analysis and Machine Intelligence2.0Kdoi:10.1109/tpami.2008.137

Recognizing lines of unconstrained handwritten text is a challenging task. The difficulty of segmenting cursive or overlapping characters, combined with the need to exploit surrounding context, has led to low recognition rates for even the best current recognizers. Most recent progress in the field has been made either through improved preprocessing or through advances in language modeling. Relatively little work has been done on the basic recognition algorithms. Indeed, most systems rely on the same hidden Markov models that have been used for decades in speech and handwriting recognition, despite their well-known shortcomings. This paper proposes an alternative approach based on a novel type of recurrent neural network, specifically designed for sequence labeling tasks where the data is hard to segment and contains long-range bidirectional interdependencies. In experiments on two large unconstrained handwriting databases, our approach achieves word recognition accuracies of 79.7 percent on online data and 74.1 percent on offline data, significantly outperforming a state-of-the-art HMM-based system. In addition, we demonstrate the network's robustness to lexicon size, measure the individual influence of its hidden layers, and analyze its use of context. Last, we provide an in-depth discussion of the differences between the network and HMMs, suggesting reasons for the network's superior performance.

Mean teachers are better role models: Weight-averaged consistency targets improve semi-supervised deep learning results
Antti Tarvainen, Harri Valpola
2017· arXiv (Cornell University)1.6Kdoi:10.48550/arxiv.1703.01780

The recently proposed Temporal Ensembling has achieved state-of-the-art results in several semi-supervised learning benchmarks. It maintains an exponential moving average of label predictions on each training example, and penalizes predictions that are inconsistent with this target. However, because the targets change only once per epoch, Temporal Ensembling becomes unwieldy when learning large datasets. To overcome this problem, we propose Mean Teacher, a method that averages model weights instead of label predictions. As an additional benefit, Mean Teacher improves test accuracy and enables training with fewer labels than Temporal Ensembling. Without changing the network architecture, Mean Teacher achieves an error rate of 4.35% on SVHN with 250 labels, outperforming Temporal Ensembling trained with 1000 labels. We also show that a good network architecture is crucial to performance. Combining Mean Teacher and Residual Networks, we improve the state of the art on CIFAR-10 with 4000 labels from 10.55% to 6.28%, and on ImageNet 2012 with 10% of the labels from 35.24% to 9.11%.

From captions to visual concepts and back
Hao Fang, Saurabh Gupta, Forrest Iandola, Rupesh K. Srivastava +4 more
20151.3Kdoi:10.1109/cvpr.2015.7298754

This paper presents a novel approach for automatically generating image descriptions: visual detectors, language models, and multimodal similarity models learnt directly from a dataset of image captions. We use multiple instance learning to train visual detectors for words that commonly occur in captions, including many different parts of speech such as nouns, verbs, and adjectives. The word detector outputs serve as conditional inputs to a maximum-entropy language model. The language model learns from a set of over 400,000 image descriptions to capture the statistics of word usage. We capture global semantics by re-ranking caption candidates using sentence-level features and a deep multimodal similarity model. Our system is state-of-the-art on the official Microsoft COCO benchmark, producing a BLEU-4 score of 29.1%. When human judges compare the system captions to ones written by other people on our held-out test set, the system captions have equal or better quality 34% of the time.

Deep Neural Networks Segment Neuronal Membranes in Electron Microscopy Images
Dan Cireşan, Alessandro Giusti, Luca Maria Gambardella, Jürgen Schmidhuber
2012· Neural Information Processing Systems1.3K

We address a central problem of neuroanatomy, namely, the automatic segmentation of neuronal structures depicted in stacks of electron microscopy (EM) images. This is necessary to efficiently map 3D brain structure and connectivity. To segment biological neuron membranes, we use a special type of deep artificial neural network as a pixel classifier. The label of each pixel (membrane or non-membrane) is predicted from raw pixel values in a square window centered on it. The input layer maps each window pixel to a neuron. It is followed by a succession of convolutional and max-pooling layers which preserve 2D information and extract features with increasing levels of abstraction. The output layer produces a calibrated probability for each class. The classifier is trained by plain gradient descent on a 512 × 512 × 30 stack with known ground truth, and tested on a stack of the same size (ground truth unknown to the authors) by the organizers of the ISBI 2012 EM Segmentation Challenge. Even without problem-specific postprocessing, our approach outperforms competing techniques by a large margin in all three considered metrics, i.e. rand error, warping error and pixel error. For pixel error, our approach is the only one outperforming a second human observer.

Flexible, high performance convolutional neural networks for image classification
Dan Cireşan, Ueli Meier, Jonathan Masci, Luca Maria Gambardella +1 more
20111.2Kdoi:10.5591/978-1-57735-516-8/ijcai11-210

We present a fast, fully parameterizable GPU implementation of Convolutional Neural Network variants. Our feature extractors are neither carefully designed nor pre-wired, but rather learned in a supervised way. Our deep hierarchical architectures achieve the best published results on benchmarks for object classification (NORB, CIFAR10) and handwritten digit recognition (MNIST), with error rates of 2.53%, 19.51%, 0.35%, respectively. Deep nets trained by simple back-propagation perform better than more shallow ones. Learning is surprisingly rapid. NORB is completely trained within five epochs. Test error rates on MNIST drop to 2.42%, 0.97 % and 0.48 % after 1, 3 and 17 epochs, respectively.

Training Very Deep Networks
Rupesh K. Srivastava, Klaus Greff, Jürgen Schmidhuber
2015· arXiv (Cornell University)1.1K

Theoretical and empirical evidence indicates that the depth of neural networks is crucial for their success. However, training becomes more difficult as depth increases, and training of very deep networks remains an open problem. Here we introduce a new architecture designed to overcome this. Our so-called highway networks allow unimpeded information flow across many layers on information highways. They are inspired by Long Short-Term Memory recurrent networks and use adaptive gating units to regulate the information flow. Even with hundreds of layers, highway networks can be trained directly through simple gradient descent. This enables the study of extremely deep and efficient architectures.

Deep, Big, Simple Neural Nets for Handwritten Digit Recognition
Dan Claudiu Cireşan, Ueli Meier, Luca Maria Gambardella, Jürgen Schmidhuber
2010· Neural Computation1.1Kdoi:10.1162/neco_a_00052

Good old online backpropagation for plain multilayer perceptrons yields a very low 0.35% error rate on the MNIST handwritten digits benchmark. All we need to achieve this best result so far are many hidden layers, many neurons per layer, numerous deformed training images to avoid overfitting, and graphics cards to greatly speed up learning.

A Tabu Search Heuristic for the Vehicle Routing Problem with Soft Time Windows
Éric D. Taillard, Philippe Badeau, Michel Gendreau, François Guertin +1 more
1997· Transportation Science930doi:10.1287/trsc.31.2.170

This paper describes a tabu search heuristic for the vehicle routing problem with soft time windows. In this problem, lateness at customer locations is allowed although a penalty is incurred and added to the objective value. By adding large penalty values, the vehicle routing problem with hard time windows can be addressed as well. In the tabu search, a neighborhood of the current solution is created through an exchange procedure that swaps sequences of consecutive customers (or segments) between two routes. The tabu search also exploits an adaptive memory that contains the routes of the best previously visited solutions. New starting points for the tabu search are produced through a combination of routes taken from different solutions found in this memory. Many best-known solutions are reported on classical test problems.

Formal Theory of Creativity, Fun, and Intrinsic Motivation (1990–2010)
Jürgen Schmidhuber
2010· IEEE Transactions on Autonomous Mental Development766doi:10.1109/tamd.2010.2056368

The simple, but general formal theory of fun and intrinsic motivation and creativity (1990-2010) is based on the concept of maximizing intrinsic reward for the active creation or discovery of novel, surprising patterns allowing for improved prediction or data compression. It generalizes the traditional field of active learning, and is related to old, but less formal ideas in aesthetics theory and developmental psychology. It has been argued that the theory explains many essential aspects of intelligence including autonomous development, science, art, music, and humor. This overview first describes theoretically optimal (but not necessarily practical) ways of implementing the basic computational principles on exploratory, intrinsically motivated agents or robots, encouraging them to provoke event sequences exhibiting previously unknown, but learnable algorithmic regularities. Emphasis is put on the importance of limited computational resources for online prediction and compression. Discrete and continuous time formulations are given. Previous practical, but nonoptimal implementations (1991, 1995, and 1997-2002) are reviewed, as well as several recent variants by others (2005-2010). A simplified typology addresses current confusion concerning the precise nature of intrinsic motivation.

LSTM can Solve Hard Long Time Lag Problems
Sepp Hochreiter, Jürgen Schmidhuber
1996750

Standard recurrent nets cannot deal with long minimal time lags between relevant signals. Several recent NIPS papers propose alternative methods. We first show: problems used to promote various previous algorithms can be solved more quickly by random weight guessing than by the proposed algorithms. We then use LSTM, our own recent algorithm, to solve a hard problem that can neither be quickly solved by random search nor by any other recurrent net algorithm we are aware of. 1 TRIVIAL PREVIOUS LONG TIME LAG PROBLEMS Traditional recurrent nets fail in case of long minimal time lags between input signals and corresponding error signals [7, 3]. Many recent papers propose alternative methods, e.g., [16, 12, 1, 5, 9]. For instance, Bengio et al. investigate methods such as simulated annealing, multi-grid random search, time-weighted pseudo-Newton optimization, and discrete error propagation [3]. They also propose an EM approach [1]. Quite a few papers use variants of the "2-sequence ...

The INTERSPEECH 2013 computational paralinguistics challenge: social signals, conflict, emotion, autism
Björn W. Schuller, Stefan Steidl, Anton Batliner, Alessandro Vinciarelli +4 more
2013729doi:10.21437/interspeech.2013-56

The INTERSPEECH 2013 Computational Paralinguistics Chal- lenge provides for the first time a unified test-bed for Social Signals such as laughter in speech. It further introduces conflict in group discussions as a new task and deals with autism and its manifestations in speech. Finally, emotion is revisited as task, albeit with a broader range of overall twelve enacted emotional states. In this paper, we describe these four Sub-Challenges, their conditions, baselines, and a new feature set by the openSMILE toolkit, provided to the participants

LSTM recurrent networks learn simple context-free and context-sensitive languages
Felix A. Gers, E. Schmidhuber
2001· IEEE Transactions on Neural Networks724doi:10.1109/72.963769

Previous work on learning regular languages from exemplary training sequences showed that long short-term memory (LSTM) outperforms traditional recurrent neural networks (RNNs). We demonstrate LSTMs superior performance on context-free language benchmarks for RNNs, and show that it works even better than previous hardwired or highly specialized architectures. To the best of our knowledge, LSTM variants are also the first RNNs to learn a simple context-sensitive language, namely a(n)b(n)c(n).