Developing Enjoyable Second Language Learning Software Tools
Published in IGI Global eBooks • Jan 1, 2006
NobleIDNI2P46W78R08S98
Authors:,
Chee Siang Ang
Panayiotis Zaphiris
Abstract
This chapter attempts to examine computer game theories — ludology and narratology— that explain computer games as play activities and storytelling media. Founded onthis theoretical explanation, a game model that incorporates gameplay and narrativesis presented. From the model, two aspects of learni...
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