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Developing Enjoyable Second Language Learning Software Tools

Published in IGI Global eBooks • Jan 1, 2006
NobleIDNI2P46W78R08S98
Authors:
Chee Siang Ang
,
Panayiotis Zaphiris

Abstract

This chapter attempts to examine computer game theories — ludology and narratology— that explain computer games as play activities and storytelling media. Founded onthis theoretical explanation, a game model that incorporates gameplay and narrativesis presented. From the model, two aspects of learni...

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