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ShadowGui – An Interactive Shadow Tutorial

Published in Eurographics • Jan 1, 2015
NobleIDNI2P46W14R60S45
Authors:
Bjoern Kuehl
,
Kristopher J. Blom
,
Steffi Beckhaus

Abstract

Today's mainstream computer graphics converges more and more to what was, in the past, possible only to do with expensive workstations. The addition of shaders to consumer graphic boards, which enable the usage of special effects like bump mapping and per pixel lighting, changed the look of today's ...

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