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Shape from texture using continuous wavelet transform

Published in Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE • Dec 4, 2000
NobleIDNI9P56W10R37S40
Authors:
Hartmut Fuehr
,
Wen-Liang Hwang
,
Bruno Torrésani

Abstract

We give an algorithm for the estimation of the orientation of a planar surface with a homogeneous texture, viewed under perspective projection. We follow the two step procedure which is usually employed for this type of problem: First, a set of local distortion matrices is estimated - here we use wa...

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