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Learning software engineering basic concepts using a five-phase game

Published • Oct 1, 2010
NobleIDNI5P65W18R74S35
Authors:
Adrian Rusu
,
Robert Russell
,
John Robinson

Abstract

Unfortunately, the stereotype of a software engineer or computer scientist is one who spends his whole day in a cubicle programming. Other aspects of software engineering, such as holding meetings with the customer and users to gather requirements, documenting requirements, design, and testing are n...

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