Learning software engineering basic concepts using a five-phase game
Published • Oct 1, 2010
NobleIDNI5P65W18R74S35
Authors:,,
Adrian Rusu
Robert Russell
John Robinson
Abstract
Unfortunately, the stereotype of a software engineer or computer scientist is one who spends his whole day in a cubicle programming. Other aspects of software engineering, such as holding meetings with the customer and users to gather requirements, documenting requirements, design, and testing are n...
Finding related papers...
Discussions
(0)No comments yet
Be the first to share your thoughts!