An Improved Physically‐Based Soft Shadow Volume Algorithm
Published in Computer Graphics Forum • Sep 1, 2006
Authors:,,
Jaakko Lehtinen
Samuli Laine
Timo Aila
Abstract
Abstract We identify and analyze several performance problems in a state‐of‐the‐art physically‐based soft shadow volume algorithm, and present an improved method that alleviates these problems by replacing an overly conservative spatial acceleration structure by a more efficient one. The new techniq...
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