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A work-efficient GPU algorithm for level set segmentation

Published in High Performance Graphics • Jun 25, 2010
NobleIDNI2P70W53R75S58
Authors:
Mike Roberts
,
Jeff Packer
,
Mário Costa Sousa

Abstract

We present a novel GPU level set segmentation algorithm that is both work-efficient and step-efficient. Our algorithm: (1) has linear work-complexity and logarithmic step-complexity, both of which depend only on the size of the active computational domain and do not depend on the size of the level s...

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