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An Optimal Any-Angle Pathfinding Algorithm

Published in Proceedings of the International Conference on Automated Planning and Scheduling • Jun 2, 2013
NobleIDNI6P44W95R08S96
Authors:
Daniel Harabor
,
Alban Grastien

Abstract

Any-angle pathfinding is a common problem from robotics and computer games: it requires finding a Euclidean shortest path between a pair of points in a grid map. Prior research has focused on approximate online solutions. A number of exact methods exist but they all require supra-linear space and pr...

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