An Optimal Any-Angle Pathfinding Algorithm
Published in Proceedings of the International Conference on Automated Planning and Scheduling • Jun 2, 2013
NobleIDNI6P44W95R08S96
Authors:,
Daniel Harabor
Alban Grastien
Abstract
Any-angle pathfinding is a common problem from robotics and computer games: it requires finding a Euclidean shortest path between a pair of points in a grid map. Prior research has focused on approximate online solutions. A number of exact methods exist but they all require supra-linear space and pr...
Finding related papers...
Discussions
(0)No comments yet
Be the first to share your thoughts!