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An object-based parallel rendering system

Published • Jan 1, 2000
Authors:
J. Park
,
Moon-Hee Choi
,
Won‐Kee Hong

Abstract

Image composition architecture for polygon rendering is the most promising candidate for high performance. It does not suffer from any disadvantage of screen subdivision architecture (i.e., load imbalance and increased clipping time). However, in this architecture, the image composition operation ca...

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