An object-based parallel rendering system
Published • Jan 1, 2000
Authors:,,
J. Park
Moon-Hee Choi
Won‐Kee Hong
Abstract
Image composition architecture for polygon rendering is the most promising candidate for high performance. It does not suffer from any disadvantage of screen subdivision architecture (i.e., load imbalance and increased clipping time). However, in this architecture, the image composition operation ca...
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