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Tutorial 6 - Rendering and Visualization in Parallel Environments

Published in Eurographics • Jan 1, 1999
NobleIDNI0P46W44R57S39
Authors:
Dirk Bartz
,
Bengt‐Olaf Schneider
,
Claudio Silva

Abstract

The continuing commoditization of the computer market has precipitated a qualitative change. Increasingly powerful processors, large memories, big harddisk, high-speed networks, and fast 3D rendering hardware are now affordable without a large capital outlay. A new class of computers, dubbed Persona...

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