Blackjack Game using Object Oriented Programming Methodology and Python
Published in International Journal of Computer Applications • Jun 17, 2016
NobleIDNI0P91W91R71S76
Authors:
Harshad Naik
Abstract
In this paper, it has been described how to implement the Blackjack game using Object Oriented Programming in the programming language Python. Object oriented programming is a programming technique which involves dividing the program into classes which have attributes (data) and methods (functions)....
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