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A quad-tree algorithm

Published • Jan 1, 1992
NobleIDNI1P83W33R10S55
Authors:
Ian O. Angell
,
Dimitrios Tsoubelis

Abstract

In this chapter we introduce a quad-tree algorithm for drawing an orthographic view of a scene that is modelled as a list of objects, each of which is stored in OBSERVED position. In our restricted version of the quad-tree algorithm we will in fact only be considering spheres (primitive_type=1), the...

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