Object-Oriented Game Design
Published in Apress eBooks • Jan 1, 2009
NobleIDNI9P82W17R05S34
Abstract
In this book, I’ve described AS3.0 as an object-oriented programming language, which means that objects are at the very center of the programming universe. If that still sounds hopelessly vague, don’t worry; by the end of this chapter, you’ll know exactly what this means and the power it can give yo...
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