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GPU Pathfinding Optimization

Published in 2011 Brazilian Symposium on Games and Digital Entertainment • Nov 1, 2011
NobleIDNI7P17W50R72S29
Authors:
Andrielly Ferreira da Silva
,
F. E. de C. Rocha
,
André L. M. Santos

Abstract

In recent years, GPUs (Graphics Processing Units) have shown a significant advance of computational resources available for the use of non-graphical applications. The ability to solve problems involving parallel computing as well as the development of new architectures that supports this new paradig...

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