Developing learning objects for engineering and science fields: using technology to test system usability and interface design
Published in International Journal of Smart Technology and Learning • Jan 1, 2019
NobleIDNI2P53W78R55S89
Authors:,,
Marwan Omar
Maurice Dawson
Latina Davis
Abstract
Technology is changing the landscape of learning and teaching in US higher education. The use of virtual worlds enables engineering and technology programs to implement software programs such as second life, open simulator, or Lumiya to enhance what they may currently already have. Additionally, vir...
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