NobleBlocks
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Internal implementation

Published in Adaptive Agents and Multi-Agents Systems • May 10, 2010
NobleIDNI7P20W09R31S13
Authors:
Ashton Anderson
,
Yoav Shoham
,
Alon Altman

Abstract

We introduce a constrained mechanism design setting called internal implementation, in which the mechanism designer is explicitly modeled as a player in the game of interest. This distinguished player has the opportunity to modify the game before play. Specifically, the player is able to make reliab...

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