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Interactive Learning through the Usage of Java Scripting
Washington, Sarker
2006 GSW Proceedings17 Mar 2022Open access
Interactive Learning through the Usage of Java Scripting
Washington, Sarker · 2006 GSW Proceedings · 2022
Abstract
Technology has an essential part in the education and social growth for the youth of today. Children are increasingly devoted to video games, cd-roms, and the World Wide Web. Playing a game is the most common way for a child to develop mentally. Distinguishing colors and reading the color name is an important part of a child's development. With the use of Java Scripting a small program is designed for children to learn their colors and names. An object oriented program was designed and implemented using Java to interact with children to select a color and spell out its name. The program opens a window with the menus: File, Edit, and Let's Play. The File menu allows the child to quit the game at any given time. The Edit menu allows a child to clear the background for a different random color. The Let's Play menu allows a new game to start. As the Let's Play menu is clicked the program displays four buttons with four random colors out of a total of six colors which are: red, orange, yellow, green, blue, and purple. The input of the program is a click on one of the four colored button. As the button is clicked, the background is changed to the color of the button and its name is spelled in big for the child to learn. The button colors will change randomly each time a new game is started.