Program Design
Published in Birkhäuser Boston eBooks • Jan 1, 1983
NobleIDNI9P50W43R96S91
Authors:,
Nevin B. Scrimshaw
James A. Vogel
Abstract
In Chapter 5 you practiced cursor control with a program called Cursory Cursor. In this chapter, we take a closer look at how this program is put together. When you understand the underlying logic, you can add your own custom features to create all kinds of games.
Finding related papers...
Discussions
(0)No comments yet
Be the first to share your thoughts!