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Published in IEEE Transactions on Games • Dec 1, 2020
Authors:,,
Henrik Warpefelt
Christoph Salge
Seif El-Nasr
Abstract
The believability and presentation of nonplayer characters The user and player experience created by procedurally generated content The player experience of narratives woven by director AIs Tradeoffs between autonomy and control over storylines, dialogue, and similar Perception and acceptance of gam...
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