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Developing Enjoyable Second Language Learning Software Tools

Published in IGI Global eBooks • Jan 1, 2009
NobleIDNI9P56W49R48S22
Authors:
Chee Siang Ang
,
Panayiotis Zaphiris

Abstract

This chapter attempts to examine computer game theories—ludology and narratology—that explain computer games as play activities and storytelling media. Founded on this theoretical explanation, a game model that incorporates gameplay and narratives is presented. From the model, two aspects of learnin...

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