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Consistent normal interpolation

Published • Jan 1, 2010
NobleIDNI9P21W97R24S49
Authors:
Alexander Reshetov
,
Alexei Soupikov
,
William R. Mark

Abstract

Rendering a polygonal surface with Phong normal interpolation allows shading to appear as it would for a true curved surface while maintaining the efficiency and simplicity of coarse polygonal geometry. However, this approximation fails in certain situations, especially for grazing viewing direction...

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