Getting Started
Published in Apress eBooks • Jan 1, 2012
Authors:,
Steffen Itterheim
Andreas Löw
Abstract
I'll get you up to speed on developing cocos2d games as quickly as possible. By the end of this chapter, you'll be able to create new cocos2d projects based on the supplied Xcode project templates. I'll also introduce you to the important bits of knowledge you need to keep in mind during game develo...
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