Geometry Objects
Published in IGI Global eBooks • Jan 1, 2009
Authors:,
Chi Chung Ko
Chang Dong Cheng
Abstract
To create 3D graphics, we have to build graphics or visual objects and position them appropriately in a virtual scene. In general, there are three possible approaches for doing this (Java 3D geometry, 2006). One approach is to make use of geometry utility classes to create basic geometric shapes or ...
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