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A multicomputer polygon rendering algorithm for interactive applications

Published • Dec 30, 2002
NobleIDNI3P92W98R28S32
Authors:
D. Ellsworth

Abstract

This paper presents a new multicomputer polygon rendering algorithm that is specialized for interactive applications. The algorithm differs from previous algorithms in two ways. First, it load balances the rasterization once per frame, instead of as the frame progresses, using the previous frame's d...

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