A multicomputer polygon rendering algorithm for interactive applications
Published • Dec 30, 2002
NobleIDNI3P92W98R28S32
Authors:
D. Ellsworth
Abstract
This paper presents a new multicomputer polygon rendering algorithm that is specialized for interactive applications. The algorithm differs from previous algorithms in two ways. First, it load balances the rasterization once per frame, instead of as the frame progresses, using the previous frame's d...
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