Developing and Debugging Bxdf
Published in Apress eBooks • Jan 1, 2023
NobleIDNI8P26W24R18S59
Authors:
Brad E. Hollister
Abstract
This chapter explains how Bxdf plugins may be developed. We cover the use of a visual debugger front end, along with some of the facilities of RenderMan (e.g., PxrValidateBxdf). We also discuss the notion of dynamically loaded (shared objects) libraries.