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Game Physics Engine Development

Published • Mar 7, 2007
NobleIDNI0P68W96R58S68
Authors:
Ian Millington

Abstract

Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect them to in the real world. Physics engines are the software programs that run these simulations. Building an engine is difficult, however. There are a large number of new developers (and ...

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