Ανάπτυξη υπολογιστικής σκέψης μαθητών λυκείου μέσα από εικονικά περιβάλλοντα: παράδειγμα με το scratch
Published in University of the Aegean • Jul 4, 2024
NobleIDNI9P48W41R99S30
Authors:
Καλλιόπη Βράτιμου
Abstract
The present thesis deals with the development of computational thinking in high school students through the use of the Scratch programming environment. Within the scope of our topic, we will use the curriculum of vectors in the second grade of Greek high school to create a program in Scratch. With t...
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