An Efficient Compressed Volume Rendering Algorithm Based on GPU
Published in Advanced materials research • Jan 3, 2012
NobleIDNI1P85W32R16S36
Authors:,,
Liping Zhao
Fang Mei
Yuan Wei
Abstract
An efficient compressed volume rendering algorithm is presented. Firstly, the original volume data is compressed by a content-based classified hierarchical vector quantization algorithm. Secondly, the compressed volume data is then transferred to Graphic Processing Unit and decompressed in real time...
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