Declarative Game Programming
Published • Sep 8, 2014
NobleIDNI1P96W22R50S51
Authors:,
Henrik Nilsson
Ivan Pérez
Abstract
Video games are usually not programmed very declaratively. There are a number of reasons for this, from low-level efficiency concerns, via the nature of commonly employed programming languages, libraries, and frameworks, to the conceptual nature of such games, with state and effects being omnipresen...
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