ІГРОФІКАЦІЯ В МАТЕМАТИЧНІЙ ОСВІТІ
Published in Zenodo (CERN European Organization for Nuclear Research) • May 8, 2020
NobleIDNI4P01W42R34S63
Authors:
Є. В. Свіщова
Abstract
The article deals with gamification in mathematical education, i.e., the use of game elements and game technologies in the learning process, which allows us to consider the game as a teaching method, as a form of educational work, and as a means of organizing a holistic educational process. The game...
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